Friday, February 19, 2010

Importance of Paper Prototyping

Paper prototyping has been around for a couple decades, and it makes design planning easier and less expensive.
Though it was created in the mid 1980's it did not become popular until the mid 1990's when companies like IBM and Microsoft started using it.


Paper prototyping in our case is creating the scene for each screen along with the possibilities of what can/will happen in the game. You draw each scene and copy it again and again for
each possibility.


There are many benefits for this kind of prototyping like saving money and better games as I have mentioned before. Before game developers would code and begin development first and sometimes after that would be hard to find what was wrong with the coding to fix it now they can see what it is going to look like and then code it and it is easier to find what is wrong and fix it. With that said the games are better created and keep gamers attention.

Doing paper prototyping also saves time because less time is spent trying to solve the problems. It saves a lot of money because companies do not have to pay their employees as much because they do not have to work as long looking for solutions and creating the game.


As you can see paper prototyping is a very good thing without it companies and consumers alike would be wasting money; the companies on time they could save and the consumers on games that are not made as well as they could be. Paper prototyping just helps all around



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